Skills: Writing / Directing / Producing
In 1987 Von Kreep studied traditional 2D Animation under the guidance of a Hanna-Barbara animator who moved onto working on Gremlins 2: The New Batch over at Warner Brothers. In the early 90's he experimented with Stop-Motion.
In 1994 he entered Feature Film and Television production. First as a Production/Casting Assistant on various Hollywood productions including; Lolita (1997), and 12 Monkeys. Shortly after he started to develop his own projects, and homed his skills as a Writer, Director, and Producer.
2000 he created the first Baltimore, Maryland based two day International Horror & Sci-fi Film Festival of it's kind, "The Festival of Darkness". Featuring over 100 Live Action & Animated Short & Features, plus special guest celebrities as Cult Director Stuart Gordon (Re-Animator) in his first Maryland appearance, Creature Effects artists, as well as various Cult 80's Scream Queen including Brinke Stevens. There was over 1000 in attendance.
2002 Created Kreepsville Industries, and co-launched & self published a horror culture & entertainment publication 1313 Magazine "The Phantom Monster Show". Featuring film, animation, cartoon art, toys, comic books, special f/x, music, hotrod & tiki kulture, plus all things Halloween! I wrote many of the featured interviews, and articles, plus did a great deal of graphic designing & layout work.
In the past 4 years he's worked for such animation houses including; Animax Entertainment, and Wildbrain Entertainment on the The Ricky Gervais Show.
Steve Nichols - CG Animation Supervisor
Skills: CG Animation
A well known name in the industry, Steve brings a diverse wealth of animation experience and unsurpassed talent to the team. His experience ranges from Academy Award nominated films like District 9 and the Pirates of the Caribbean series to blockbusters like the Star Wars, Men in Black and the Harry Potter series.
Links:
Demo Reel
Paul Gerrard - Art Director
Skills: Concept Artist / Previsualization
Paul Gerrard - Art Director
Skills: Concept Artist / Previsualization
Born just outside of Liverpool in 1975 , UK. Paul specialize in Fusion, the fusion or organic and in-organic material. Creatures of bark and bone, metal and alloy. blending spiritual thinking with the man machine and the aesthetic of body horror’
A career spanning over 15 years, as an Art Director for numerous successful computer games and a lead Concept Artist and Pre-visual consultant for some of Hollywood’s largest movies. Including the recent box office smash hit BATTLE LOS ANGELES for SONY PICTURES and currently in pre production, the epic Paradise Lost, directed by Alex Proyas.
A career spanning over 15 years, as an Art Director for numerous successful computer games and a lead Concept Artist and Pre-visual consultant for some of Hollywood’s largest movies. Including the recent box office smash hit BATTLE LOS ANGELES for SONY PICTURES and currently in pre production, the epic Paradise Lost, directed by Alex Proyas.
‘If you can imagine taking the nightmares of Giger and the dystopian scope of Beksinki one step further , then you can imagine the work of Paul Gerrard’ Jonathan Liebesman : Film Director
Links:
Anthony Di Ninno - CG Animator
Skills: Animation / Previsualization / Camera and Staging
Anthony is an animator, and camera artist that has worked on such films as; District 9, Sucker Punch, Source Code, and the upcoming Aardman feature Arthur Christmas. He brings a passion for great creature work and a strong cinematic design to all projects.
Links:
IMDB
Web Site
Jonny Bone - Visual Development
Skills: Creature/Character/Environmental 3D Concept Artist
Jonny Bone is a Self-Taught' Digital Artist. After leaving the Armed Forces he decided to take up his one true love, Art. His career so far has continually led him down new paths and exploring a wide variety of different styles. All of his work is almost exclusively digital, but he also has the ability to Sketch his ideas for the Client. He has worked very hard to be able to work on projects that range from Hyper-Realistic Creatures/Characters to basic 'Overpainting' of his Renders using Photograph Textures he's am taking.
He never leave's home without a Camera. After getting contacted by Paul Gerrard (Battle LA, Wrath of the Titans) offering him a place as Concept Artist, it finally led him here.
Now his life has taken a whole new turn, and he will make the best Artwork he possibly cam for the Client.
He currently resides in London with his fiancee and three children.
Links:
Blog
Kris Boban - Flash Animation, Art DirectorLinks:
IMDB
Web Site
Jonny Bone - Visual Development
Skills: Creature/Character/Environmental 3D Concept Artist
Jonny Bone is a Self-Taught' Digital Artist. After leaving the Armed Forces he decided to take up his one true love, Art. His career so far has continually led him down new paths and exploring a wide variety of different styles. All of his work is almost exclusively digital, but he also has the ability to Sketch his ideas for the Client. He has worked very hard to be able to work on projects that range from Hyper-Realistic Creatures/Characters to basic 'Overpainting' of his Renders using Photograph Textures he's am taking.
He never leave's home without a Camera. After getting contacted by Paul Gerrard (Battle LA, Wrath of the Titans) offering him a place as Concept Artist, it finally led him here.
Now his life has taken a whole new turn, and he will make the best Artwork he possibly cam for the Client.
He currently resides in London with his fiancee and three children.
Links:
Blog
Skills: Character Design / 2D Animation / Motion Graphics
Kris is a traditionally trained 2D animator and designer for TV and web. Beside creating the animation on the first season of Nickelodeon's "Yo Gabba Gabba!", he has animated, designed and directed various commercials and music videos for clients including Warner Bros, MTV, Paramount Pictures, Nickelodeon, Levi's Jeans, Del Monte Foods, and the Art Institutes.
Joshua Jay - Background Supervisor
Skills: Background Designing
After graduating in 1996 from the Classical Animation program at Sheridan College in Oakville, Ontario, Joshua Gay went on to complete the Layout Training program at Disney Feature Animation in Los Angeles, California.
Using this training and education as a springboard, Joshua jumped straight into the industry as a Location Designer. From that starting point he has gained extensive experience over the last 14 years as a Designer, Concept Artist, Illustrator, Supervisor and Art Director on countless animated series in North America and Australia.
Joshua brings not only his experience to each project; he brings enthusiasm and endless creativity.
Links:
Blog
Darren Ward - Prop Designer
Skills: Prop / Character Designing
Darren Ward is an Ottawa-based designer and illustrator. He has worked primarily in the animation industry for last 13 years after graduating from Algonquin College's animation program in Ottawa, Ontario. He has been a character and prop designer for numerous shows seen on North American televisions over the years. Such projects as Ripping Friends and Jimmy Two Shoes, and everything in between.
Links:
Blog
Dave MacDougall- Character Designer
Skills: Character Design / Traditional Animator
Upon graduating from Sheridan College's classical animation program in the fall of 1988, Dave has had the pleasure to travel and work with some of the industry giants. Staring out as a assistant animator to feature character animator, in counties such as Ireland, Australia and the United States of America.
Returning to his home country of Canada, Dave used his animation training and experience to help rise through the ranks and become a supervising/ lead character designer on several productions for the past 11 years.
Combined with his experience and training over the past 23 years, Dave is an asset to any project , his keen eye for design and detail, combined with a strong track record of meeting client demands.
Dave is ready for any new challenges that might come his way.
Links:
Blog







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